Starships

Category:
transport/conveyance
Description:

YT-1300 freighter

Hyperdrive x2
Speed/Agility 0
Hull/Shields 3
Weapons 0

Lambda shuttle

Hyperdrive x1
Speed/Agility 0
Hull/Shields 2
Weapons 1

X-wing fighter

Hyperdrive x1.5
Speed/Agility 2
Hull/Shields 3
Weapons 2

TIE fighter

Hyperdrive
Speed/Agility 3
Hull/Shields 0
Weapons 2

Z-95 Headhunter fighter

Hyperdrive
Speed/Agility 1
Hull/Shields 1
Weapons 1

Bio:

Ship Combat

Use piloting skill for flying and shooting. Characters that are just being gunners can use their shooting or piloting skill.

Hyperdrive is is a multiplier for travel time.

Speed/agility modify piloting rolls as appropriate. Using this modifier is probably only needed when there’s active opposition between two ships.

Weapons and hull/shields work like weapons and armor. A weapon rating of zero still means the ship is armed, just not very well.

Notable or special ships may have aspects.

h2. 

*Hyperdrive* 
*Speed/Agility* 
*Hull/Shields* 
*Weapons* 

Starships

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